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Xcom 2 pc release
Xcom 2 pc release







XCOM: Enemy Unknown designer Jake Solomon returns for the sequel as creative director. "Players must use a combination of firepower and stealth-like tactics to help XCOM recruit soldiers and build a resistance network, while attempting to expose the evil alien agenda and save humanity."ĢK is touting procedurally-generated levels, which it says "will make each experience unique to the player," along with a "deeper level of modding support." The game will also feature five updated soldier classes, increased soldier customisation, a variety of new alien and enemy types, evolved tactical combat, "and more." In the game, the XCOM is now the invading force and must manage dwindling resources while evading the alien threat in a new mobile headquarters. Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all." Here, a force gathers once again to stand up for humanity. "Only those who live at the edges of the world have a margin of freedom. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order. "Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet's last line of defence, was left decimated and scattered. Here's a story overview provided on the official XCOM 2 website: By clicking 'enter', you agree to GameSpot's









Xcom 2 pc release